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Devil May Cry 5 is, in some ways, more about the application of rad combos than overcoming unstoppable enemies. In Devil Hunter, enemies have roughly twice as much health. In Human mode, demons have the lowest health and do the least damage. Especially in the first handful of missions, it can be tough to get enough practice time with enemies while playing on the Human difficulty mode-they simply die too quickly. The difficulty in Devil May Cry 5 eventually ramps up, but you'll want to push as far as you can on Devil Hunter first, because more durable enemies are the best way to get used to the rhythmic application of different attacks.
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Here's why: you can change it later and you'll want to play Devil Hunter in the early campaign missions.
It's a better pick from the beginning, even if you're not looking for a controller-smashing challenge on your playthrough. But there are harder realms than Human, beginning with the other available difficulty level when you first start playing Devil May Cry 5: Devil Hunter. Start With: Devil May Cry 5 Devil Hunter Difficulty Modeĭevil May Cry 5 is a demanding, combo-intensive game, even on its most basic difficulty mode, called simply Human (in a game world where demons spear and tear human bystanders right and left, it's an insult). Eventually, it's possible unlock a total of six different difficulty types: Human, Devil Hunter, Son of Sparda, Dante Must Die, Heaven and Hell, Hell and Hell. There are numerous difficulty modes in Devil May Cry 5, but from the beginning only two are available.